The PS5’s actual silicon processor is revealed in these first gorgeous photos – Circuit Breaker2 min read

While the world continues to await a possibility to purchase the PlayStation 5, were continuing to put Sonys next-gen console under the microscopic lense– actually, when we showed you the 40,000 tiny PlayStation symbols concealed in each gamepad, and now rather figuratively with what we believe are the very first up-close images of the PS5s real silicon from professional photographer Fritzchens Fritz (via VideoCardz).
Above, you can see one of Fritzs gorgeous close-ups of the liquid metal user interface Sony utilizes to keep the PS5s temperature levels in check. Below, find a stunning monochrome picture of it framed versus the motherboard:

Photo by Fritzchens Fritz/ Flickr

My analysis of the floor plan PS5 flooring strategy:1. Bomba surprise that Sony likely cut down the 256-Bit FP pipelines to simply 128-Bit. No Infinity Cache/L3$, likewise not on the Xbox Series. Might have the old Render Backend style, require greater res to state for sure. …— Locuza (@Locuza_) February 14, 2021.

Photo by Fritzchens Fritz/ Flickr.

Thats as far as Fritz has actually come with the PS5 so far, but if these sort of pictures thrill you, I d definitely suggest investing a long time on Fritzs Flickr page where youll find an extraordinary variety of lively, up-close-and-personal, public domain photos of silicon that leap right off the page. PCGamesN called Fritz a “silicon pornographer,” and its not difficult to see why.

Picture by Fritzchens Fritz/ Flickr.

Lets turn it upright, shall we? Heres a high-res variation you might be able to blow up more quickly (simply tap it first):.

Photo by Fritzchens Fritz/ Flickr.

Photo by Fritzchens Fritz/ Flickr.

An overview shot of the PS5s die.

Lets zoom in further. “Enhance!”.

And heres another, zoomed all the method into the region where AMDs Zen 2 CPU cores live:.

My interpretation of the layout PS5 layout:1. Bomba surprise that Sony most likely cut down the 256-Bit FP pipes to just 128-Bit. 2. No Infinity Cache/L3$, also not on the Xbox Series. 3. Might have the old Render Backend design, need greater res to state for sure. 4. …— Locuza (@Locuza_) February 14, 2021.

Heres where you might be tempted to dive into some technical details– perhaps argue how the PS5s silicon stacks up to its Xbox counterpart or AMDs variations for PC– however I d recommend you resist in the meantime. For one, results matter more than specs, however possibly more significantly, we have not completed taking a look at awesome images yet!

And heres what youre in fact seeing, according to a tentative die shot analysis that Fritz retweeted:.

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