Stadia version of Terraria is back in production after developer reconciles with Google – The Verge1 min read

Earlier this month, Terraria co-creator Andrew Spinks announced that his studio Re-Logic would cancel a Google Stadia port. Nevertheless, the developer revealed today that the Stadia port is now back in development.
” As you may have noticed, we had a ton of concerns to kick off the year originating from the locking-down of Redigits whole Google account in early January,” Re-Logic stated in a current Terraria online forum post. “After a month of pressing (and with the immense support of our fans), Google lastly reached out and was able to supply a great deal of openness around the scenario and to bring back access to all of our accounts.”
After publication, a Google spokesperson verified to The Verge that a Stadia port for Terraria was presently in development.
On February 8th, Spinks fired off a series of tweets expressing disappointment that he was locked out of his Google accounts for weeks, that included losing access to his Gmail and Google Play account. Spinks initially kept in mind that he lost access to his accounts on or around January 16th.
Re-Logic has actually yet to announced when Terraria will launch on Google Stadia, however the video game being back in development is great news for fans of Googles cloud gaming service. On Friday, two reports from Bloomberg and Wired shed light on some of Googles failures in developing Stadia. And previously this month, Google announced it was closing its in-house development studio.
Update February 26th, 7:32 PM ET: Included details from Google validating that a Stadia port of Terraria is in advancement.

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