Sony winds down Japan Studio to focus on Astro’s Playroom team – The Verge1 min read

Sony has verified that Japan Studio, its internal computer game developer based in Tokyo, will basically wind down and refocus around a single team. In a statement to IGN, Japan Studio stated since April 1st it would be “re-centered to Team Asobi, the innovative team behind Astros Playroom, permitting the group to concentrate on a single vision and build on the popularity of Astros Playroom.” Simply put, prepare yourself for more Astro games.
Astros Playroom is a popular title packaged with every PlayStation 5 console. Its a 3D platformer designed to display the innovative haptic feedback of the brand-new DualSense controller. Before that, the very same group developed Astro Bot: Rescue Mission, widely thought about to be the standout unique PlayStation VR title.

VGC formerly reported today that the “vast majority” of Japan Studio personnel were being let go as Sony decreased to restore their annual contracts, which run till the end of the on March 31st. Some staff are stated to have actually been reassigned to Team Asobi, while others are apparently signing up with Bokeh, a new studio established by Silent Hill and Gravity Rush director Keiichiro Toyama.
While Team Asobis work to date is well-known, Japan Studio has been a vital part of Sonys first-party PlayStation development efforts for years. It produced series like Ape Escape, Patapon, and LocoRoco, while also helping with development on titles like Bloodborne and The Last Guardian. Before leaving last year, Toyama led a division that was accountable for the Siren and Gravity Rush video games.

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