Final Fantasy VII Remake Intergrade Had A Dedicated Team of Lighting Experts – Kotaku1 min read

Screenshot: PlayStation@YouTubeKotaku EastEast is your piece of Asian web culture, bringing you the current talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am. When Final Fantasy VII Remake Intergrade was announced previously this year, Square Enix comprehensive how it altered the textures and lighting, as well as included fog results. Some modifications were more subtle. During todays Sony online event, Final Fantasy producer Yoshinori Kitase ran through the changes in the PS5 version. Many of the info was brand-new, however while detailing the lightning improvements, the occasions celebrity host Hatsune Matsushima discovered something and asked if the tree had actually altered. Screenshot: PlayStation@YouTubeThe tree in the Shinra Building is different, it appears. But, Im not in fact sure if its different or if the lighting improvements make it look various. Screenshot: PlayStation@YouTubeG/O Media might get a commissionIt truly does appear like Square Enix did more than just slap a coat of PlayStation 5 paint on the new variation. According to Kitase, this was the very first time for a Final Fantasy game to developed a dedicated team of lighting pros, who moved lighting sources around in the video game to light the scenes like on a Hollywood film. Screenshot: PlayStation@YouTubeThe lighting improvements are certainly noticeable! The tree enhancements, less so. Screenshot: PlayStation@YouTube

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