Cyberpunk 2077 patch 1.2 will fix police response, driving, and more – Polygon3 min read

https://www.polygon.com/22340213/cyberpunk-2077-patch-12-details-driving-police-movement-changes

Designer CD Projekt Red announced brand-new information on the 2nd major upgrade to Cyberpunk 2077 on Friday, couched as an in-fiction news broadcast. According to the designer, the 1.2 upgrade for Cyberpunk 2077 will attend to problems connected to police action to player actions, and add more nuance and control to moving and driving on foot. The spot does not have a release date.
Gamers who devote crimes in Night City, either purposefully or not, might have discovered the unnerving speed with which the Night City Police Department reacts. CD Projekt Red says its conscious of the scenario, and is making some changes to where and when the police officers appear with guns blazing. Law enforcement need to no longer appear directly behind the gamer, and will take more time to react in basic. Beat police officers will also be preceded by a flying drone, a brand-new addition to the video game.
Developers admit that driving has been a little twitchy given that launch, specifically on PC. Turns out that the problem was made complex by the games frame rate.
” When experiencing lower frame rates, our vehicles were harder to control,” CDPR stated. “We traced this to some code that wasnt dealing with extreme changes in frame rate correctly. The steering speed is now very consistent from 20 to 60+ FPS.”
Specific cars were likewise fine-tuned in detail, including the gamers beginning lorry. CD Projekt Red likewise kept in mind that cars and trucks would often get hung up on ecological details, including bollards and curbs. The 1.2 upgrade will include an “Unstuck function” which will permit gamers to rock vehicles backward and forward while holding down the accelerator.
Gamers will now have more fine control over keyboard bindings related to basic movement. That consists of a rework of the games evade action. You can find more details on the main blog site post.

Image: CD Projekt Red via YouTube

Cyberpunk 2077 was possibly the most extremely prepared for video game of the last years, however stopped working to satisfy player expectations at launch. Refunds were issued to consumers directly by the developer, and the game itself was even removed from sale at some online storefronts. CD Projekt co-founder and co-chief executive Marcin Iwiński took the blame himself, specifying in January that the company had “ignored the job” of getting the video game running at an acceptable level on last-generation consoles.
Far, the game has actually had multiple urgent “hotfixes”– consisting of one to confront a security concern that might put user devices at danger. CD Projekt isnt done yet, not by a long shot.
According to an advancement roadmap the studio launched in January, the next stage consists of the refinement and release of complimentary downloadable content and a totally free update to enhance the video game on current-generation consoles. At this time, Cyberpunk 2077 is playable on the PlayStation 5 and Xbox Series X through backwards compatibility only.

Designer CD Projekt Red revealed new details on the 2nd major upgrade to Cyberpunk 2077 on Friday, couched as an in-fiction news broadcast. According to the designer, the 1.2 update for Cyberpunk 2077 will address concerns related to police response to gamer actions, and include more subtlety and control to moving and driving on foot. The 1.2 upgrade will include an “Unstuck feature” which will enable gamers to rock automobiles back and forth while holding down the accelerator.
Cyberpunk 2077 was possibly the most extremely prepared for game of the last decade, but stopped working to fulfill gamer expectations at launch.

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